måndag 11 april 2016

Final Design Concept

Design 3



The third design consisted of "devices" tourists would rent during their visit. The "devices" would be locked to only access our app and would contain guides to and during visits to museums. The devices would also have RFID chip so they could be used to buy tickets for both transportation and museums. It could either get connected to your credit card and withdraw as you go or you could deposit cash to be used. Stations where you could replace empty batteries would be placed all around Stockholm

Design 4, Final



The fourth and final design implements the best parts from the previous 3. It combines a smartphone app with station/interactive screens all around Stockholm. The station would act as a supplement for people without phones and larger groups. The screens and app would both be used to find and guide the user to interesting places in Stockholm. The app contains more personal features such as paying for transportation-tickets, audio guides for museums and identifying surroundings with the camera.

Start menu:
The apps start menu lets you choose between food, entertainment, shopping and living. This is the top left paper in the picture. When a category is selected they subcategories view is opened.
Subcategories view:
This view displays the subcategories of the category selected, this view is repeated until the user has found what they are looking for. then the user swipes right to open the map view.
Map view:
Map view shows a map with the results selected in the start menu. It has a search bar on top for fast searches and buttons below to quickly add and remove categories from the map.
Camera:
Swiping left from the start menu open the camera view where the user can use the camera to identify building and sites around Stockholm and objects at museums.

Inga kommentarer:

Skicka en kommentar